WARNING: SOME GRAPHIC IMAGES AHEAD. Filler is a concept that mainly appears in TV shows or serialised pieces of storytelling. The main point of filler or filler episodes is right there in the name: to fill up space. They usually function as blocks of content that come after big events in the series to let … Continue reading From the DM’s Chair: Session 6, Hot-springs and Hags
Category: Dungeons and Dragons
From the DM’s Chair: Session 5, Apostasy
Robert 'Rabbie' Burns was a Scottish Poet from Aryshire born in the second half of the 18th Century. Now, I mainly know of this poet through some of my family that live in Scotland and one time when they mentioned 'Rabbie Night', they told me all about the festival commemorating a great Scottish poet. The … Continue reading From the DM’s Chair: Session 5, Apostasy
From the DM’s Chair: Session 4, Twilight Shift
Players are a key part of the roleplaying experience. As good as a DM as you may be, if you don't have anyone willing to play the game with, then all you have are a group of notes about a world and a possible idea for a novel. When running a game, it is the … Continue reading From the DM’s Chair: Session 4, Twilight Shift
From the DM’s Chair: Session 3, Solace
If there is one thing that marks role-playing games like Dungeons and Dragons as a unique form of media, it is the way in which the game encourages interactivity and freedom. In tabletop RPGs, you can go anywhere and do whatever you like, more so than even computer games, mainly due to the fact you … Continue reading From the DM’s Chair: Session 3, Solace
From the DM’s Chair: Session 2, Hell or High Water
Disclaimer: Apologies for the super long blog here. I'm still working on a format for this DM talk blog/diary but I know whilst longer entries are good for a read, they can really drain you out in the end. If you have any advice or constructive criticism, I would love to hear it. Paranoia, fear … Continue reading From the DM’s Chair: Session 2, Hell or High Water




