A hero is a hero, but everyone loves a good villain. It's just the way things are. Villains have elements to them that make them far more compelling than heroes can be, unfettered by the position of a main character status or the role of a hero. Their unique world view and their twisted schemes … Continue reading From the DM’s Chair: Session 10, Repose.
We've all probably been there: you're playing a video game, you're coming to the end of the level. Finally, all of your hard-work and long sessions of thumb flicking have paid off. But, there's still one final hurdle you have to overcome, a threat greater than any before. You step into the final room of … Continue reading From the DM’s Chair: Session 9, The Ways
Dungeons are a staple of not only Dungeons and Dragons but of gaming in general for untold years. From the moment Gary Gygax first put his thoughts to graph-paper, the concept of Dungeons have since bled out into a variety of video game series, creating small set areas full of dynamic action and exploration. Originally, … Continue reading From the DM’s Chair: Session 8, Alecto’s Cavern
When running D&D, it's important for the players to have fun. A fact that is rarely considered alongside this is that as a Dungeon Master, you have to have fun too. The role of Dungeon Master is, in itself, a weird position. You are playing with your friends but clearly apart from them, both an … Continue reading From the DM’s Chair: Session 7, Ambuscade
WARNING: SOME GRAPHIC IMAGES AHEAD. Filler is a concept that mainly appears in TV shows or serialised pieces of storytelling. The main point of filler or filler episodes is right there in the name: to fill up space. They usually function as blocks of content that come after big events in the series to let … Continue reading From the DM’s Chair: Session 6, Hot-springs and Hags
Robert 'Rabbie' Burns was a Scottish Poet from Aryshire born in the second half of the 18th Century. Now, I mainly know of this poet through some of my family that live in Scotland and one time when they mentioned 'Rabbie Night', they told me all about the festival commemorating a great Scottish poet. The … Continue reading From the DM’s Chair: Session 5, Apostasy
Players are a key part of the roleplaying experience. As good as a DM as you may be, if you don't have anyone willing to play the game with, then all you have are a group of notes about a world and a possible idea for a novel. When running a game, it is the … Continue reading From the DM’s Chair: Session 4, Twilight Shift